For non-commercial use only
- Linux (GCC 4.x) with OpenGL graphics card
Uses Qt 3 from system
Interactive Simulation of Rivers
This version uses GPU carpet construction and will fall back to P-Buffer rendering, if OpenGL framebuffer objects are not available. For optimal performance however, we strongly advise to use GeForce 6 or better hardware.
If you have a question about the River Simulation feel free to ask Peter Kipfer.