Publications 2010

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Interactive Deformations with Multigrid Skeletal Constraints
J. Georgii, D. Lagler, C. Dick, R. Westermann, 
VRIPHYS Workshop in Virtual Reality Interactions and Physical Simulations 2010

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Efficient High-Quality Volume Rendering of SPH Data
R. Fraedrich, S. Auer, R. Westermann, 
IEEE Transactions on Visualization and Computer Graphics 16(6):1533-1540, 2010 (Proceedings of IEEE Visualization 2010)

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Interactive Separating Streak Surfaces
F. Ferstl, K. Bürger, H. Theisel, R. Westermann, 
IEEE Transactions on Visualization and Computer Graphics 16(6):1569-1577, 2010 (Proceedings of IEEE Visualization 2010)

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Interactive Histology of Large-Scale Biomedical Image Stacks
Won-Ki Jeong, Jens Schneider, Stephen G. Turney, Beverly E. Faulkner-Jones, Dominik Meyer, Rüdiger Westermann, R. Clay Reid, Jeff Lichtman, Hanspeter Pfister, 
IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE Visualization 2010)

GPU-Aware Hybrid Terrain Rendering
C. Dick, J. Krüger, R. Westermann, 
IADIS CGVCVIP 2010

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Sample-based Surface Coloring
K. Bürger, J. Krüger, R. Westermann, 
IEEE Transactions on Visualization and Computer Graphics Vol. 16, No. 5

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A Streaming Approach for Sparse Matrix Products and its Application in Galerkin Multigrid Methods
J. Georgii and R. Westermann, 
Electronic Transactions on Numerical Analysis Vol. 37

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GPU-Based Euclidean Distance Transforms and Their Application to Volume Rendering
J. Schneider, M. Kraus, R. Westermann, 
Springer CCIS 68, 2010      

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