Summer Term 2021

Lectures | Seminars | Practical Courses

Lectures

Geometric Modelling and Visualization (MSE) (IN8013)
Lecturer Prof. Dr. Rüdiger Westermann
Studies Munich School of Engineering
Prerequisites Einführung in die Informatik 1/2 für Ingenieure, Mathematik I und II, Computer Aided Modeling of Products and Processes
Info IN8013, 3 SWS, 5 ECTS
Geometry Processing IN2297
Lecturer Prof. Dr. Rüdiger Westermann
Studies Computer Science, Informatik: Games Engineering
Prerequisites Computer Graphics, Game Engine Design, Realtime Computer Graphics
Info

Introduction to geometric shape modelling, geometry representation and processing, rendering aspects

IN2297, 4 SWS, 6 ECTS

Grundlagen Algorithmen und Datenstrukturen IN0007
Lecturer Prof. Dr. Nils Thuerey
Studies

Bachelor Informatics

Prerequisites

Einführung in die Informtik 1 (IN0001), Diskrete Strukturen (IN0015)

Info

Modulbeschreibung 

IN0007, 5 SWS, 6 ECTS

Realtime Computer Graphics IN0038 & IN0039
Lecturer Prof. Dr. Rüdiger Westermann
Studies Bachelor Informatics, Informatics: Games Engineering
Prerequisites None
Info

This module is open for bachelor students of Informatics (as an elective module) and Informatics: Games Engineering, and students who need this lecture as a bridge course to attend the master program Informatics: Games Engineering. Associated to this module is a practical, in which the students learn the fundamentals of graphics programming using C++ and DirectX. The practical is mandatory for sudents of Informatics: Games Engineering. The practical can be selected as a Bachelor practical for students of Informatics. The lecture will be taught in English.   

IN0038 & IN0039, 4 SWS, 5 ECTS

Machine Learning for 3D Geometry (IN2392)
Lecturer Prof. Dr. Angela Dai
Studies Computer Science, Master Informatics
Prerequisites IN2346 Introduction to Deep Learning
MA0901 Lineare Algebra für Informatiker
Info

4 SWS, 6 ECTS

Seminars

Deep Learning in Physics IN2107, IN0014
Lecturer Prof. Dr. Nils Thuerey
Studies Computer Science, Informatik: Games Engineering
Prerequisites Introduction to Informatics I, Analysis, Linear Algebra, Game Physics and Introduction to Deep Learning recommended
Info

Deep learning methods for physically-based simulations of fluids and elastic materials

IN2107, IN0014, 2 SWS,

Recent Highlights in Graphics, Special Effects and Visualization IN2107 - Master-Seminar
Lecturer Prof. Dr. Rüdiger Westermann
Studies Master Informatics
Prerequisites

Image Synthesis

Info IN2107, 2 SWS,
Data Visualization IN0014 - Bachelor-Seminar
Lecturer Prof. Dr. Rüdiger Westermann
Studies

Bachelor Informatics

Prerequisites None
Info IN0014, 2 SWS, 5 ECTS
3D Machine Learning IN2107 - Master-Seminar
Lecturer Prof. Dr. Angela Dai
Studies Master Informatics
Prerequisites

Basic understanding of geometry is desirable

Info IN2107, 2 SWS,

Practical Courses

Computer Games Laboratory IN7106
Lecturer Prof. Dr. Thuerey
Studies Master Informatik: Games Engineering
Prerequisites Bachelor Informatik: Games Engineering
Info

Master Practical Informatik: Games Engineering

IN7106, 6 SWS,