Winter Term 17/18

Lectures | Seminars | Practical Courses

Lectures

Game Physics
LecturerProf. Dr. Nils Thuerey
StudiesBachelor Games Engineering
PrerequisitesEinführung in die Informatik 1, Game Engine Design, Analysis 
InfoIN0037, 3 SWS, 6 ECTS
Scientific Visualization- Algorithms for Data Visualization
LecturerDr. Johannes Kehrer
StudiesComputer Science, CSE, COME, Cartography
PrerequisitesEinführung in die Informatik 1, Analysis, Linear Algebra
InfoIN2026, 3 SWS, 5 ECTS
Geometric Modelling and Visualization
LecturerProf. Dr. Rüdiger Westermann
StudiesMunich School of Engineering
PrerequisitesEinführung in die Informatik 1/2 für Ingenieure, Mathematik I und II, Computer Aided Modeling of Products and Processes
InfoIN8013, 3 SWS, 5 ECTS
Image Synthesis
LecturerProf. Dr. Rüdiger Westermann
StudiesComputer Science, Game Engineering
PrerequisitesLecture Computer Graphics or Game Engine Design
InfoIN2015, 4 SWS, 5 ECTS
3D Scanning & Motion Capture
LecturerProf. Dr. Matthias Niessner
StudiesMaster Informatics
PrerequisitesIntroduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++
Info4 SWS, 6 ECTS
Deep Learning for Computer Vision
LecturerDr. Laura Leal-Taixe Prof. Dr. Matthias Niessner
StudiesMaster Informatics
PrerequisitesPassion for mathematics and the use of machine learning in order to solve complex computer vision problems. The course will be focused on practical projects, therefore, previous knowledge of a programming language, preferably Python, is desired
InfoIN2346, 4 SWS, 6 ECTS

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Seminars

Master-Seminar – Machine Learning in Graphics
LecturerProf. Dr. Nils ThuereyProf. Dr. Rüdiger WestermannDr. Kiwon Um, and Wei He
StudiesMaster Informatics
PrerequisitesIntroduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++

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Practical Courses

Computer Games Laboratory
LecturerProf. Dr. Rüdiger Westermann
PrerequisitesBachelor Games Engineering

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