Winter Term 20/21

Lectures | Seminars | Practical Courses

Lectures

Game Physics - Physikalische Grundlagen für Computerspiele (IN0037)
Lecturer Prof. Dr. Nils Thuerey
Studies Bachelor Games Engineering
Prerequisites Einführung in die Informatik 1, Game Engine Design, Analysis
Info IN0037, 3 SWS, 6 ECTS
Visual Data Analytics - Wissenschaftliche Visualisierung (IN2026)
Lecturer Dr. Johannes Kehrer
Studies Computer Science, CSE, COME, Cartography
Prerequisites Einführung in die Informatik 1, Analysis, Linear Algebra
Info IN2026, 4 SWS, 5 ECTS
Image Synthesis - Bildsynthese (IN2015)
Lecturer Prof. Dr. Rüdiger Westermann
Studies Computer Science, Game Engineering
Prerequisites Lecture Computer Graphics or Game Engine Design
Info IN2015, 4 SWS, 5 ECTS
Introduction to Deep Learning - Einführung in Deep Learning (IN2346)
Lecturer Dr. Laura Leal-TaixeProf. Dr. Matthias Niessner
Studies Master Informatics
Prerequisites Passion for mathematics and the use of machine learning in order to solve complex computer vision problems. The course will be focused on practical projects, therefore, previous knowledge of a programming language, preferably Python, is desired
Info IN2346, 4 SWS, 6 ECTS
Geometric Modelling and Visualization (MSE) (IN8013)
Lecturer Prof. Dr. Rüdiger Westermann
Studies Munich School of Engineering
Prerequisites Einführung in die Informatik 1/2 für Ingenieure, Mathematik I und II, Computer Aided Modeling of Products and Processes
Info IN8013, 3 SWS, 5 ECTS
3D Scanning & Motion Capture (IN2354)
Lecturer Prof. Dr. Matthias Niessner
Studies Master Informatics
Prerequisites Introduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++
Info IN2354, 4 SWS, 6 ECTS
Advanced Deep Learning for Computer Vision (IN2364)
Lecturer Dr. Laura Leal-TaixeProf. Dr. Matthias Niessner
Studies Master Informatics
Prerequisites Passion for mathematics and the use of machine learning in order to solve complex computer vision problems. The course will be focused on practical projects, therefore, previous knowledge of a programming language, preferably Python, is desired
Info IN2346, 4 SWS, 6 ECTS

Seminars

Master-Seminar 3D Vision (IN2107)
Lecturer Prof. Dr. Matthias Niessner
Studies Master Informatics
Prerequisites Introduction to Informatics I, Analysis, Linear Algebra, Computer Graphics, C++
Info IN2107, 4 SWS, 6 ECTS
Seminar – Deep Learning in Computer Graphics (IN2107, IN0014)
Lecturer Nils Thuerey, Erik Franz, Georg Kohl, Nilam Tathawadekar
Studies Master Informatics
Prerequisites
Info IN2107, IN0014, 2 SWS
Seminar - Deep Learning in Physics (IN2107, IN0014)
Lecturer Nils Thuerey, Lukas Prantl, Liwei Chen
Studies Master Informatics
Prerequisites
Info

IN2107, IN0014, 2 SWS

Bachelor-Seminar - Data Visualization (IN0014, IN4684)
Lecturer Prof. Dr. Rüdiger Westermann
Studies

 

Prerequisites None
Info IN0014, 2 SWS, 5 ECTS

Practical Courses

Computer Games Laboratory: (IN7106, IN710615)
Lecturer Prof. Dr. Rüdiger Westermann
Studies Informatics: Games Engineering
Prerequisites Bachelor Games Engineering
Info IN7106, IN710615, 6 SWS,
3D Scanning & Spatial Learning (IN2106)
Lecturer Prof. Dr. Matthias Niessner
Studies  
Prerequisites MA0902 Analysis für Informatiker MA0901 Lineare Algebra für Informatiker IN2354 3D Scanning & Motion Capture (expert knowledge required!) IN2346 Introduction to Deep Learning This is the advanced lecture for 3D Scanning & Motion. Taking the “3D Scanning & Motion Capture” course is expected.
Info IN2106, 6 SWS,